Nothing says coolness like a floating mecha head.

Game release data

Name: Kidou Keisatsu Patlabor
Japanese name: 機動警壟パトレイバー
Originally published on: January 24, 1989
Published by: Bandai
Platform: Famicom Disk System
Genre: Side-scrolling Adventure
Progress: 100%


This work is licensed under a Creative Commons Attribution-NonCommercial 3.0 Unported License.
The following patch is available under a Creative Commons Attribution-NonCommercial 3.0 Unported (CC BY-NC-SA 3.0) license. In broad terms, this means:

TL;DR: Don't sell reproduction carts of this game translation; if you're going to retranslate the game, be sure to credit the team that created the original patch; and don't distribute patched versions of the game in any way, shape, or form - including prepatched roms AND reproduction carts.

Buy a flash cart instead of wasting your money on an expensive reproduction card that uses EEPROM chips which lose their data after a few years. Or, use a console-based or PC emulator. I'm totally fine with that. Please don't give your money to people who profit from stuff game translators do for free.


Version 1.00 Patch (2,439 bytes, released on January 7, 2005)


A Famicom Disk System game... and not much else. Think of it as a really simple mission-based Ninja Gaiden. It plays the same, but those mechs are really slow.

I don't really remember why I started hacking this game other than the fact that I was a fan of the Mexican dub of the show. Still am... even if Fox Kids Latino - uh, excuse me, JETIX (jeez, what a stupid name...) took it off the air. Anyway, the game works, except there's a bug in it where some text will appear corrupt when you continue after losing a game. This bug is in the game and it is not caused by the translation, so blame Bandai's shoddy programming team. Okay?

The only mech show I can actually swallow.It'sa me!
Those are... really... small... mechs.